Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-09-2003 , 09:13 PM
the_postal_dude's Avatar
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Join Date: Apr 2003
Location: noord_holland
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Is it possible to render a object with wireframe on shaded

ey boys , i'm back again , ready to bother u with stupid questions..

In the 'shading panel' u have a utility call 'wireframe on shaded' can i actually render a image with those wireframe shading options?

I wanna render a image with showing my topology..

thanks for feeding me back..


RWS
# 2 26-09-2003 , 09:18 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
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Try searching the forums first. This has been asked and answered numerous times.


"Terminat Bora Diem, Terminal Auctor opus."
# 3 26-09-2003 , 09:51 PM
3dgurl's Avatar
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Join Date: Aug 2003
Location: California
Posts: 164
just use Hardware render buffer it can render the mesh out in wire frame mode.

Window ---> Rendering Editors ---> Hardware Render Buffer


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