Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 05-03-2005 , 09:11 PM
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you have a 58 snake circumfrance...

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# 32 06-03-2005 , 12:03 AM
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wow... damn, now I have to beat that... thanks for the suggestions... I was going to make a "mute music" and "mute sfx" as I said earlier in the thread. About the other changes the thing is... if I change something, then I have to reset the high-score table, since that would affect the gameplay in a harder or easier way.... But it would be cool to have the different levels as you said... with different highscore tables.

About the circumference.... soooooo? :p

# 33 06-03-2005 , 05:12 PM
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170.. Couldnt go any farther... my snakes tail met the front...

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# 34 06-03-2005 , 05:28 PM
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Damn! Pretty full there...

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