Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 20-08-2008 , 05:18 AM
Chirone's Avatar
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also to note... i sometimes try to drag and drop folders using the mmb after using maya, or keep pushing shift+z to redo instead of ctrl+y

shift+z is easier to hit than ctrl+y anyway




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 17 20-08-2008 , 05:47 AM
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you can customize the keyboard shortcuts anyway you like.
ICE is one reason why xsi 's workflow is better than a maya environment.

see more of the non linear non destructive workflow.
https://softimage.com/products/xsi/tour/default.aspx


the most comprehensive package ive seen. if you can afford the advanced version, which comes with a built in compositor/tracker


Last edited by vladimirjp; 20-08-2008 at 05:52 AM.
# 18 20-08-2008 , 03:18 PM
Chirone's Avatar
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Originally posted by vladimirjp
you can customize the keyboard shortcuts anyway you like.

yeah, but i dont like to change things much unless i really see it necessary user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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