Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-03-2006 , 09:38 AM
Registered User
Join Date: Jun 2005
Posts: 2

Ball of light in final gathering?

Dear reader, I hope you can help me with question!

How can I render in maya 6.5 with final gathering a lightsource like a street with lantern lighting the sidewalk nicely in the mentalray look! (ball of light) (create pointlight doesn't work)

Which MayaMaster can help me out here. I would be verry Thankfull!

Greatings, ROB

# 2 05-03-2006 , 11:01 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Lol, I dont know about me being master, but its nice to give people that impression user added image

ALright, drop the entire sphere with high incandescence. Keep final gather. Go into hypershade and create (under mental ray lights) a physical light with the color of the street lamp. place it at its place and watch it work.

Maybe turning global illumination on might help a whole lot too

hope that helped
Matt user added image


Live the life you love, love the life you live
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads