Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-04-2008 , 03:55 AM
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opengl texture resolution?

Is there any way to see my textures more clearly in opengl? Once something is textured I am turning on "smooth shade all" and "hardware texturing." I can see the color, but it is blurred out beyond recognition. Can I up this resolution anywhere? I can't seem to find it in any preferences...

-John

# 2 21-04-2008 , 07:50 AM
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In your material node go to Hardware Texturing, then

Textured Resolution.

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