This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
You can check out this tutorial, although for 3dsMax, it's easliy done in Maya too. https://www.secondreality.ch/ It's located in the tutorial sections. Also, check out the head tutorial too. Quuite simple the best box modeling of a head I've ever seen. Good stuff!
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