This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
as far as i know there is no copy/paste function in Maya but an immediate thought would be you cant reuse the asset at a later date since you wouldn't have a .mb file to import.
There is a copy paste... but I would stay away from it. You end up with geometry (and I have seen this before) called pasted_pasted_pasted_pasted_pasted_pcube01
Not sure the details of export selection, but I'm quite confident this is the better way.
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