Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-09-2011 , 11:51 PM
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getting walk cycle to move

I have a rudimentary walk cycle and skeleten for a mesh but I am a bit confused how to get it to move (cover distance). Attempts at attaching the mesh to a path or translating it results in errors or twists the mesh.


Last edited by jarwulf; 04-09-2011 at 12:24 AM.
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