Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-02-2012 , 09:06 PM
ieoie's Avatar
Registered User
Join Date: Aug 2007
Location: The Netherlands
Posts: 88

Toon Outline with detailed Fur Control

Dear reader....

thank you for your time and willingness to share knowledge.....

i am trying to create a certain effect to a human body
like the electrical spikes in this image
user added image

my aproach is to make a toon outline to the body
then convert this "paint effects toon" into a nurb surface so i can add fur to it

when i do this.... the hands are much to full of the fur and his arms to less
aswell his eyes and ears recieve a toon line that i find not nescasary....
user added image

i tried creating abody with a complete fur on its skin and then use a facing ratio to only make visible the outer circumference of the body
but this with no acceptable result

i only need the effect around the body when i fly around it with the camera


does anyone has some clues for me to achieve this effect

thank you for your time.....

ieoie


*
The Universe is larger then you ever can think, But smaller then the size of your imagination.

all are welcome at www.ieoie.nl
# 2 14-02-2012 , 09:56 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I think this sort of stuff is done in programs like after effects............dave




Avatar Challenge Winner 2010
# 3 15-02-2012 , 09:00 AM
ieoie's Avatar
Registered User
Join Date: Aug 2007
Location: The Netherlands
Posts: 88

I think this sort of stuff is done in programs like after effects............dave

Hi Dave,

more people told me that......
i like to do it maya because then i would have more control over the movement of the spikes


*
The Universe is larger then you ever can think, But smaller then the size of your imagination.

all are welcome at www.ieoie.nl
# 4 15-02-2012 , 10:56 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
hmm, not sure you will have more control over the movement of the spikes tbh. you could start by doing a previs of what you would like.
use your grey scale model.
use planes to represent the spikes.
position everything
create and animate your camera.
do a playblast and post it here.
this will give you and everyone else a better idea of what you want to achieve. it shouldn't take more than a couple of hours.

# 5 16-02-2012 , 12:55 PM
ieoie's Avatar
Registered User
Join Date: Aug 2007
Location: The Netherlands
Posts: 88
Hi Dom

Here with a more detailed video explanation
hope this is more helpfull in solving my request.....

Outline - YouTube


*
The Universe is larger then you ever can think, But smaller then the size of your imagination.

all are welcome at www.ieoie.nl

Last edited by ieoie; 16-02-2012 at 12:56 PM. Reason: typo
# 6 16-02-2012 , 03:39 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
do it in 2d. i think fur is a dead end. it will probably look crap as fur anyway.
what about paint effect lightening bolts, are they no good? this is always going to be a comping thing. you will have much more control.

# 7 16-02-2012 , 03:44 PM
ieoie's Avatar
Registered User
Join Date: Aug 2007
Location: The Netherlands
Posts: 88
in 2d you say

how would you setup then
the character is rigged and moving, plus moving camera....

i can find my way around in maya but these new things are still new to me....

will see if i can connect the lightning from visor to the curves from the toon outline


the fur i can make very good looking so thats why my aproach is through that....

thank you for your idea
i will see if i can get the lightning connected to the outline curve.....

off we goo....
;-)


*
The Universe is larger then you ever can think, But smaller then the size of your imagination.

all are welcome at www.ieoie.nl
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads