Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-03-2009 , 02:24 PM
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veins in a leaf with ncloth

hello! I have made a leaf with ncloth and I want to put veins in it that is a real geometry (i.e. not a bump map.) I am making cylinders and turning them to ncloth objects with the same material as the leaf, but I can't make them deform with the leaf because the geometry is different. I have tried attract to matching mesh option, but the leaf just goes haywire around the veins. Any ideas?

# 2 20-03-2009 , 04:31 PM
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Personally i would use a bump map but if you really dont want ti try a displacement map

# 3 20-03-2009 , 05:28 PM
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thankyou! That worked really well.

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