Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-07-2005 , 06:46 AM
WildBillW71's Avatar
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Join Date: Jul 2005
Location: California
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Hyper Shading

Hello everyone...First off I'd like to say I really like alot of the stuff I see on this site...But to get to the point....I have a huge problem with "Hyper Shading" for some reason I'm doing everything the "video dog tutorial" says to do and for some reason when I middle mouse drag the image into the editing screen and hit "6" it's just giving me lines across my section where the dog is supposed to be...Is there something I'm missing here or is it something that I have no idea of what I'm doing?.....Please someone....Help Me!!

Thanks Alot
Bill

Ps..I've attached a screenshot to see if you can help me figure it out.

Attached Thumbnails
# 2 10-07-2005 , 12:03 PM
mumbojumbo_13's Avatar
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you might want to try planar mapping in the Z direction to the plane
Edit Polygons--> Texture Planar mapping --> Mapping direction: Z axis


Thanks for wasting your time reading this line.

Last edited by mumbojumbo_13; 10-07-2005 at 12:08 PM.
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