This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hey gaganjain - what type of style are you going for with this? It doesn't look too bad, but I think you need to think more about where the muscles would go - there are a lot of odd looking bumps, for example in the neck and back, which look a bit out of place.
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