Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 05-02-2003 , 01:50 AM
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Join Date: Apr 2002
Posts: 222

Unsmoothing a smoothed object?

If you have your history for the object, is it possible to remove the smooth from it? I've smoothed an object but am now not happy with it and wish to change it (without having to do the object again). Please tell me you can do it user added image

# 2 05-02-2003 , 01:55 AM
kbrown's Avatar
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Join Date: Sep 2002
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A poly object? Just set the divisions to 0 on the smooth node (channel box -> inputs)...


Kari
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# 3 05-02-2003 , 02:52 AM
Rodi's Avatar
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Join Date: Jul 2002
Location: USA
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That's waht you can do. Go into the Hypergraph (windows - Hypergraph) select the object and then click on the icon show inputs. Look for the smooth input, which is the same name as the one in the channel box. And delete it using the delete key. I hope it works. I've tested here enad worked fine.


Rodrigo Soares
www.r3dimensional.com
# 4 05-02-2003 , 02:56 AM
mtmckinley's Avatar
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both of these suggestions work. user added image

# 5 05-02-2003 , 08:00 AM
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Join Date: Apr 2002
Posts: 222
ahh fantastic, cheers.

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