This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
oh, matt, where are the 5 sided polys? i cant see them anywhere, and it didnt offend me...
i might actually restart with a different animal, birds are confusing, lol, i might not though
sorry to hear that, but what could be harder then a snake head, get a sphere and flaten it, but hay, i know what you mean by the school thing, sucks the fun out of life, thats why i homeschooled this year. Your penguen was doing good, why'd you stop? Hope to hear from you.
-Aric
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