Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-12-2016 , 03:51 PM
nickynacky's Avatar
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what function to stop nparticles intersecting other geometry?

hey guys,
im new to nparticles, i have a simple blood flow system going, and i have a sphere that has some simple keyframed movement on it, what do i use to stop the instanced red blood cell particles from going right through the sphere?
thanks
Nicky

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# 2 26-01-2017 , 11:28 AM
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Hey Nicky, I know you posted a while ago so assuming you figured it out, but if anyone else is having a similar problem you need to select your sphere and go to the nCloth dropdown menu -> Create Passive Collider. That should keep the particles from passing through and instead collide with your sphere.

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