Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-08-2006 , 06:50 AM
Grev_Mivlos's Avatar
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Join Date: Mar 2006
Location: Denmark
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Odd geometry error ?! ?

Hi Guys

(yes me again)

I am experiencing this weird error when i try to merge vertices's. The geometry goes black when i render :/

here's a pic. Do you have a clue

This is not the first time this has happened to me, is it a general bug? or is it me user added image

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Last edited by Grev_Mivlos; 15-08-2006 at 06:54 AM.
# 2 15-08-2006 , 06:53 AM
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Here´s another

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# 3 15-08-2006 , 12:45 PM
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hmmm,, i think i may have had this problem before, make sure "keep faces togeather" is checked on Ploygons > Tool options > keep faces togeather.

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