This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i got bored of milkshape 3d and so jumped to maya...this is wat i came up with in the hols after playing around with maya...tigris is my own design...nice curves eh?
thnx bob...:blush: ....but i know i messed up the headlights....i seriously need help on that....can someone temme how to make realistic looking headlights???!!!
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
well it took one hour to sketch the car....and abt one month to make the model itself....[]...had a tough time...guess it paid off...and wat do u mean by wat programs i work with sparticus???....it can b done in maya alone right???
IMPOSSIBLE IS NOTHING COZ IMPOSSIBLE ITSELF SAYS "I M IMPOSSIBLE"...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off