Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-08-2003 , 09:01 PM
mister.p's Avatar
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Join Date: Jun 2003
Location: sweden
Posts: 79

aim constrain

Hello

I was wondering how you guys bind eyes to a skeleton without killing the aim constrain.

I have two eyes on my character aimed to a locator and another locator for the characters eye lids.

Any suggestion would be most welcome.

user added image

# 2 04-08-2003 , 10:26 PM
drknow's Avatar
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Join Date: Apr 2003
Posts: 1,033
Im not sure but you might be able to put an orient constraint from the eyes to the head. (or is that a parent constraint???)


It's Dr. Know, Not Darknow
# 3 05-08-2003 , 11:40 AM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
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simplest is to parent the eyes to the head bone of the skeleton. aim constraints will still work ...

# 4 05-08-2003 , 08:19 PM
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Thanksuser added image

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