This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
sounds good. I want to use the same ref you are pure. Did you find your sandcrawler from that site ? (edit) the B-print for the sandcrawler seems to be missing the back at least. Guess I'll watch the movie. (smiles))
Rules seem slandered to me. I would just say show work as you go.
2 weeks sounds good. just as much as ya can do in that time I guess..
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