Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-01-2004 , 08:31 PM
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here is a great topology research for u topology freaks!!!


# 2 13-01-2004 , 08:38 PM
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true true... was always told 5 sided polys were the Devil.

Very interesting


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# 3 13-01-2004 , 08:47 PM
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actually, being a former nurbs fanatic i pride myself on using only 4 sided poly's.


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# 4 13-01-2004 , 09:12 PM
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yeap 4 all the way excepte a few tris where nessary=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 24-01-2004 , 03:59 PM
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i stick with 4 sided polies but i bilieve this guy is doing 3/5 sided subd, ive done that before and it seems to work out fine.


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