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11-03-2004, 04:35 PM   #1
jsprogg
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March/April - JSprogg - noob
ok I finally gave in and decided to have a go , if only for the pushing experience to help delvelop.I have only been using Maya or any 3D app for 3 weeks so I guess that is considered noob so go easy guys ..lol.
My basic idea was to create an ancient scene that is not real but could well be , maybe even some race of people from a distant planet that might have once settled here.
I have made a start but not got many details in yet ,most notably the stairs...but if you look close the structures central ornament on the top is a sacrificial font.
here a quick start preview.
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11-03-2004, 05:36 PM   #2
Bambus
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Somehow I can't see the attached pic. Don't know if it's me or something went wrong posting it.
Good luck with your concept.

Greetz 4ng3l
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11-03-2004, 06:15 PM   #3
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thanks 4ng ...I have sent a message to the moderators to confirm whether the pic is visable.
I hopr this problem can be rectified
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11-03-2004, 07:00 PM   #4
jsprogg
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ok here are the images separately..hope they can be seen :
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Name:	structure.jpg
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Size:	39.6 KB
ID:	13948  
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11-03-2004, 07:27 PM   #5
jsprogg
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heres another with some more detail...I am thinking of maybe setting this center structure in a small lake among hills with the dwellings bridges to the main sacrificial area.
Not sure how far I can get with this, I have never even done any texturing but it's still fun to try and learn.
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Name:	structure_start_4.jpg
Views:	429
Size:	22.4 KB
ID:	13949  
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11-03-2004, 08:19 PM   #6
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Nice Start
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11-03-2004, 09:05 PM   #7
Bambus
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nice indeed

4ng3l
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11-03-2004, 10:49 PM   #8
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What the size of it. Compared to say a 6ft person?
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11-03-2004, 11:02 PM   #9
jsprogg
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twisted a valid question and something I have given a lot of thought to ....and viewing the started project I can see a bit of scale tweaking will be needed..
a six foot person will no bigger than just over the hieght of the topmost font.

maybe the stair tourches need shortening..????
I might even make the structure a slightly bigger scale, i will see how my thoughts develope in the next day or two.
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12-03-2004, 05:08 AM   #10
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wow, your 3 weeks of learning really paid off..nice work!
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12-03-2004, 03:17 PM   #11
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background
ok the general theme for this is it's an very ancient vampire city,hence the sacrificial stuff.
I have added a bit more detail and now I am working on statues and alters ect....then on to the harder stuff of creatng the surrounding scenery and buildings.
Learning loads tho even if I might not have the skill to texture the damn thing ...hehe.
heres an update.
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ID:	13965  
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12-03-2004, 03:18 PM   #12
jsprogg
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a closer look at the where the suffering takes place
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12-03-2004, 03:24 PM   #13
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It's looking quite interesting. You should do a couple of things though:

1. Increase your shadow map size to remove those artifacts.

Give the bowl some depth. At the moment it looks too thin.



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12-03-2004, 03:44 PM   #14
jsprogg
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thanks alan for the advice ....I was dreading your honest coments but happy to listen..lol.
how would I go about increasing the shadow map btw ?
an the bowl will be taken care of
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13-03-2004, 04:06 PM   #15
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ok here is rough idea of what the environment might look like ..ignore the scale of the structure to the background as I will correct this at a later time
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