Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-05-2004 , 04:34 PM
bingo's Avatar
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Join Date: Sep 2002
Location: Cambridge UK
Posts: 9

expression question

I'm sure this must be easy to do but I'm unable to find any decent help in the docs.

I have a joint rotation that I am using to drive the rotation of a different joint. I used the conecction editor to to connect the output rotation in z of joint 1 to the input rotation in z on joint 2. Now this worked fine and dandy. But ... it doesn't work in the other 2 axis, or more precisly it does but I want to reverse the effect. So how do you write and expression the connects 2 attributes but reverse the 2nd one? I tried the following below but it didn't work. I have the idea there would have to be brakets in there somewhere but I'm not sure where.

giant_eagle:wing_shoulder_r.rx = giant_eagle:wing_shoulder_l.rx -1

Any help for what I'm sure must be a simple answer would be much appreciated.

Cheers.

# 2 17-05-2004 , 04:51 PM
bingo's Avatar
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Join Date: Sep 2002
Location: Cambridge UK
Posts: 9
I've sorted it ...

giant_eagle:wing_shoulder_r.rx = (giant_eagle:wing_shoulder_l.rx * -1)

Cheers.

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