Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-01-2007 , 07:52 PM
danotronXX's Avatar
Subscriber
Join Date: Jun 2005
Location: cleveland ohio
Posts: 313

creating jet exhaust-idea question

(1)I'm trying to create that blue/red fire you see in those jets right when they take off. that afterburner you might say. heres a pic:
user added image
(2)and along with that I also want to add that exhaust distortion blur
that comes with it:
user added image
its hard to see the distortion but i think you guys know what i mean. the same kind of distortion that comes with sun heat.
but anyways I have no idea how to do the second one but for the first one, I thought of creating a dynamic fire effect to some poly inside the engine but that looks more like a campfire than a dense concentrated blue jet fire. is there some specific setting I'm suppose to change on those fires or something?

or for that matter does anyone have any creative ideas?
thanks,

-Dan

# 2 29-01-2007 , 08:17 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i would think a material with a slight glow and incandescence would be sufficient for creating the thrust aspect... as for the blur, i would do that in post-production (in a compositing app).


Accept no substitutions.
# 3 30-01-2007 , 01:39 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
gotta go with strider on the exhaust, do it in post


take it easy and life will be easy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads