SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 06-11-2003, 06:53 PM   #1
ade90054
Registered User
 
ade90054's Avatar
 
Join Date: Oct 2002
Location: England
Posts: 143
Default bump maps?

Hi all,

Does anybody know of a way to combine 2 procedural textures into 1 then use this as a bump map for a shader, my test is a checker mixed with a cloud map, i then want to use this as the bump info for a different shader? Any ideas? thanx
ade90054 is offline   Reply With Quote
Old 06-11-2003, 07:16 PM   #2
ade90054
Registered User
 
ade90054's Avatar
 
Join Date: Oct 2002
Location: England
Posts: 143
Default Don't it :)

Don't worry guys, just found out 1 way of doing it. Just connected the out alpha of both the cloud & the checker into a blend colour utility, then connected the blend into the bump of the shader, works nicely
__________________
"1.21 GIGAWATTS"
ade90054 is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Open Challenge -Jerry Can Texturing honestdom Battle Arena 77 03-12-2010 01:20 PM