This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I only started learning Maya a few days ago also mate, i really advise watching some of the movie tutorials u can get here, and also on other sites such as 3dbuzz.com, they teach u everything from the absolute basics so its handy for us beginers.
I am really new to the Maya world and must say thankyou to all those whe spend the time making these tutorials. I have to agree with the video's as a starting point. That way u are sure it is being done right lol. I have recently found this site and congrats to you, it is easily one of the best. very interactive.
maya is such a big program, I'm new to it and it is like greek to me, I've watched the tutorials that came with the program and stuff, all I want to do is draw my own stuff, it seems all I have a choice from in the menu are shapes like cylinders and spheres and such. how does that work? do I draw straight on a grid then convert it to wire frame?
Lawnboy
yeah mate, im the same, im a bit scared to just dive into making stuff at the moment incase i do it completly wrong and i should have done it a different way :|
but i think wreading more and watching more will get rid of that as i become more familerised with the interace
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