Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
i always have the same trouble, it just looks its most difucult part to model , mine is not very clean as well in the middle, but u cant see it behind the handle
Looking great man! Thanks for the door handle shots, had to make sure I wasn't the only one who ended up with horrible (but effective in your case) edges around there
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