Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello
I'm texturing grass in one of my sceans in maya.
I have a smal bit of grass that looks ok and i whant to use
it on a big plane.
when i add it i use repeat UV so it will look better and
would not look funny.
When i render i can see the edge were the repear
Uv are so i get strange lines.
Is there a way to blur them or make them go away?
From the sound of it I think it your textured grass you are using, try downloading a grass texture from the net or use photoshop to create a texture that has no seam..............dave
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