This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Maxwell is just as much of a learning curve, and it really only worth learning for renders where you need GI, Caustics, and all that good stuff. It handles that quicker than Mental Ray, but for simple to mildly complex renders Mental ray is better.
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