This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
nice mate, might wanna bump the surface a touch just to give it more of an "in use" ship, looks a little to smooth in places. Also maybe a little glow behind the other ships
Thank's Kev. Problem is though is that I'm not sure what I should map to the surface. I was thinking a solid Fractal but I think that would make it look too pitted a beat up. Any suggestions?
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