Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-03-2006 , 05:31 AM
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Polygon Shading / Rendering Issue

I have created a simple polygon for a spoke and rim of a mag on a car. i was wondering how to make it not look shady in certain areas, this looks like this in render view too.


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