Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-09-2003 , 11:52 AM
dae's Avatar
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two points

Right I have two points that I want to become one in Lightwave you would Weld them, I dont seem to see anything like that.

Dae
assitance will be great - thx

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 2 24-09-2003 , 11:55 AM
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select one of the points
hit w for the move tool
hold v and snap one of the points to the other
then go to edit polygons - merge vertices
hope you understand that


Thanks for wasting your time reading this line.
# 3 24-09-2003 , 11:58 AM
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Thanks

I had a feeling it had something to do with the merge function

Thanks
Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 4 24-09-2003 , 12:52 PM
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You don't necessarily have to snap them first, but it can make it easier when snapping a lot of points. Adjust the distance option to merge vertices that are not snapped together.

# 5 24-09-2003 , 02:37 PM
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thanks


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
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