This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I recently purchased Sybex's LEARNING MAYA 6 RENDERING book.
I've only begun to digest it but its helped me a great deal in understanding rendering, materials, and lights.
Do you have any specific questions about its content?
Again, the one I have is for Maya 6 but I'm sure its virtually the same book as the one for version 5.
About 60 pages dedicated to MR, going from caustics to GI and FG, then it focuses on MR shaders
I'm convinced that this book is well designed.
There are 2 DVDs included in : One with the data necessary for the exercises, the other contains videos of the lessons
Today man, tomorrow bird...i already have the plumage
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