Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 23-09-2006 , 07:31 AM
Registered User
Join Date: May 2006
Posts: 17

Poly selection

I've used XSI quite a bit and there was a shortcut, where you could select a poly face by "painting" accross the front of an object and selecting those front faces while leaving any poly faces in back unselected.

I seem to remeber Maya has something along those line for selecting polys. Does anyone know what that shortcut is?
Thanks,

T

# 2 23-09-2006 , 07:35 AM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
im not sure if theres a shortcut for it, but its the paint selection tool you are looking for. under edit

# 3 23-09-2006 , 07:41 AM
Registered User
Join Date: May 2006
Posts: 17
Sweet. That was it. Thanks for the quick reply.

T

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads