Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 11-04-2018 , 07:55 PM
Registered User
Join Date: Apr 2018
Posts: 1

Toon Shading Issue

I'm just getting into toon shading for models. Up until now I've been using regular colors which have been working just fine, but as soon as I attempt to use my own drawn textures the shader shows up as black in Maya. Once it renders it shows up fine, but it's difficult to light a scene when a character looks completely black. Would anyone happen to know why this is happening?

Thanks!

user added image

user added image

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads