Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-08-2004 , 10:12 PM
Registered User
Join Date: Apr 2004
Posts: 27

Image planes

Hello
I put up my image planes and started to model. But i have a problem. whenever i try to select a component of my model, i end up selecting the image plane. I tried to template it but then i can't see the image on the plane.
The planes are NURBS and my model is made of polygons.
How can i make sure i don't select the image planes?

# 2 09-08-2004 , 10:49 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
On the right hand side under your channel box you have a create new layer option create a new layer then select your planes and add them to the layer. Once you have them added you will have 3 squares have the middle one set to R for referenced.

I think the free dragon image plane tut shows you all the steps if you cant get it from my words.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 10-09-2004 , 08:32 AM
MixX's Avatar
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Join Date: Sep 2004
Location: Billund, Denmark
Posts: 91
I have another problem with image planes, I followed your dragon tutorial, and I think I'm doing everything right, except I can't see the image inside the prog, I must have done something right because when I render it shows up just fine, but I don't need the image plane for rendering I need it for modelling user added image

I'm guessing maybe it's just a single setting somewhere, but I can't figure it out... it's made on a polygon plane, and the image assigned to the plane as a lambert just like in the tutorial video.. any help would be greatly appreciated!


edit: oh dear I'm such an idiot... just ignore this one, I should have spent some more time looking through the tutorials for the answer..


Last edited by MixX; 10-09-2004 at 08:58 AM.
# 4 11-09-2004 , 04:57 PM
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Join Date: Jun 2004
Posts: 78
press 6 on the keypad, MixX

4 =Wireframe display.

5 =Shaded display.

6 =Shaded and textured display.

7 =Display with lights

Ah ok just noticed your edituser added image


Last edited by FrenZy; 11-09-2004 at 05:02 PM.
# 5 11-09-2004 , 05:00 PM
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Join Date: Sep 2004
Location: Billund, Denmark
Posts: 91
yes, I did shortly after posting, when I watched that other Image Plane video tutorial (I only watched Kurt's at first, which doesn't say that you have to turn on Hardware Texturing IIRC - though I guess anyone but a complete noob like me knows that you have to hehe!).. which is why I'm an idiot, see edit above user added image )

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