Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-11-2006 , 04:45 AM
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Multiple animation cycles in one scene?

How do I create several animation cycles for games in the one scene, so that I can export the all the animnations together? Basically I want to clean the current timeline and store the animation cycle so it can be recalled when exporting. any ideas?


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# 2 24-11-2006 , 06:32 AM
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The trax editor is the nonlinier animation system in maya, so thats where you would end up dealing with your animation clips for characters.

# 3 25-11-2006 , 03:59 AM
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ok but how do i get them there from the timeline? im really new to this so any help would be great


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