Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-05-2004 , 06:01 PM
cb8rwh's Avatar
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Rendering wireframe

Hi,

not sure if this should go in this thread or not.

Anyone know how to render so the wireframe shows?


cheers

Rich
# 2 17-05-2004 , 08:07 PM
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I think it depends on the version of Maya that you are runing, in Maya 5 I bet Hardware render can do that (don't know the details though). In Maya 4.5 this is what you do:

1. Click "Window>Rendering Editors>Hardware Render Buffer..."

2. In the window that pops up click "Render>Attribues..."

3. In the Attribute Editor, under "Render Modes" for "Draw Style" chose "Wireframe".

4. Then back to the Hardware Render Buffer window, click "Render>Test render".

And there you go. Nos just experiment with different options in the attributes (to change the background color for example, or antialiasing)

The instructions for Maya 5 are probably very similar, I don't know...


There can not be Good without Evil, so then it must be good to be Evil sometimes.

:tup:
# 3 17-05-2004 , 08:24 PM
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vector render ...

# 4 17-05-2004 , 10:00 PM
cb8rwh's Avatar
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cheers guys - will check both methods out.

never even realised you could do it inside maya user added image


cheers

Rich
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