Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 16-09-2002 , 07:29 PM
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so what are you working on now then ?


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# 32 16-09-2002 , 07:40 PM
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skittles/mr bear d00d user added image hes over in the WIP page under bear? think thats it
ive remodelled him with nurbs :s and now im just skinning :s
u working on anything cool atm?


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# 33 16-09-2002 , 07:51 PM
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I am modeling a female figure, a little bit futurisc and fantasy, and I am trying to model a Minotaur ( have the feets allready).

Just getting in to maya and see what the program can do... lost of fun user added image I have a 4 week vacation so I have plenty of time to do my stuff


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# 34 16-09-2002 , 07:59 PM
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cool user added image ul have to post pics as u progress user added image
how long have you been learning maya?


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# 35 16-09-2002 , 08:03 PM
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I will post a pic soon. Well I worked with max before and that was a long time, Then I got Maya 2.5 i quess or 2.0 whatever... and from then I slowly learned it, not much because I was still comparing it with max and if you are used to max you do not switch quickly between modeling programs, but the last couple of months I got some tutorials (cd) and now learning it seriously.

and now I hardly touch max anymore... user added image


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# 36 16-09-2002 , 08:51 PM
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yeah im pretty much the same, i used to use max for rigging, but now, i got into maya cos everything ELSE was easier, and rigging just sucks lol
but lightwave was my first program, and i still love it user added image


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# 37 16-09-2002 , 08:57 PM
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I think I saw lightwave at a friend hoem onetime..., it looked nice, nice layout ! I used XSI for a month, but was not in the mood to lear a compleet new package again so I sticked with maya and max


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# 38 16-09-2002 , 08:59 PM
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ah rite user added image
which do u feel more comfortable with? max or maya?


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# 39 16-09-2002 , 09:21 PM
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well when you worked with max for sometime and the use maya i automatically look for buttons that are in max.... but now.. In maya you can zoom, tumble and move the scene with the alt button and the mouse buttons and I find that very very good, and now I am used to the hotkeys and hotboxes and marking menu's in maya that when I am at a friend home and he uses max I am pushing the space bar and waithing for the hotbox to appear... so you can say that I feel much more comfortable with maya then with max. user added image

How about you ? and for how long have you been using maya ?


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# 40 16-09-2002 , 09:27 PM
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i started using maya about 6months ago? something like, im not sure tho, but i no that i still suck user added image
i started lightwave about 2years ago, gave up for a bit, started max, gave up some more, now im pretty serious about maya user added image love it user added image tho i wud say lightwave comes close second user added image


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# 41 16-09-2002 , 09:38 PM
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I heard that lightwave has excellent render capabilities ?


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# 42 16-09-2002 , 09:42 PM
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not when i used it user added image that was back when it was version 5, the renderer wasnt that gr8, but i wud say back then its still better than mayas one
but yes, the latest version does indeed have gr8 rendering capabilities user added image


- Simon

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# 43 16-09-2002 , 09:50 PM
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what other program did you tried also ? and is there a reason that you are a 3d modeler ?


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# 44 16-09-2002 , 09:53 PM
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other programs, umm
this is the order of all programs ive tried
lightwave
bryce
poser
max
maya user added image

lol
im not a 3d modeller, ask mike, he'll tell you my models suck user added image
i get hired for my animating skills, if i was hired for my modelling, i dont think ANY company wud be asked to do any 3d work user added image


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# 45 16-09-2002 , 10:04 PM
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I once used rhino, that was a long time ago, I wanted to create a unit for a game called Total Annihilation, and then I used Max and then Maya.

So you are good in animation ? what do you animate then, or what have you animated ?


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