Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-12-2005 , 10:54 AM
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High quality rendering mode - artifacts

When I apply a texture to an object and then go into high quality rendering mode the texture is covered in artifacts. Can anyone explain why this happens?

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# 2 13-12-2005 , 07:42 PM
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No fixes? Ok, well is it just me getting this problem, or is it something that's common?

# 3 13-12-2005 , 08:54 PM
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Its always a graphics card issue. Thats all I have to say user added image


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# 4 13-12-2005 , 09:22 PM
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damn, no more graphics cards off ebay for me then user added image

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