This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Good work mate. The only thing that bothers me is the position of a couple of the blood cells (the highest one, not including the one in the foreground and the one which sits directly below it). The left bottom edge on the top one and the right edge of the bottom one are both sitting almost in line with the line which shows the curve of the tunnel / artery. This is a good thing to avoid as it tends to flatten an image. I would move the top one slightly to the left and the bottom one slightly to the right just to break up that edge of the artery. This should make your image a bit more dynamic.
Hello pbman - took me a while as I am stuck at work
:headbang: and so had to dig around for a copy of paint.
Anyway, the two red circles in the image below point to the areas that I was talking about. Basically, it's usually a good idea to avoid letting the edges of two objects line up (In this case the edge of your blood cell and the edge of the tunnel), otherwise this can lead to your images looking flat. If I was you I would push the top one to the left and the bottom one to the right, just to break up the edge of the tunnel and make your image a bit more interesting.
Hmmm...Not sure what you mean by fluidy and I don't know how much help I can offer as I have only done some modelling and a bit of texturing.
Maybe if you was to increase the number of blood cells to make it look like they were in a sort of 'river' of blood cells. I would try to add a bit of variation to your models so that they don't all look the same and I would also try to introduce a second cooler colour to your picture just to offset the red.
nah i dont think he did mate..
I really like ure outta wall texture n bump map looks very nice.
But yeah more variation is colour n size should improve it.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
It's already looking a lot better - Well done. The increase in blood cells is definitely helping and I think both the particle effect and the fog light could both be used in the final image to good effect. Once you get some variation in the cells this is really going to come together.
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