Texture maps and sizes 4 Games
Hi guys I'm creating low poly models for a game demo reel, what I would like to know is...
>For a building such as say the haunted house tutorial size, how many texture sets would it be usually split into, and what sizes texture would be used in buildings in game purposes typically?
>The same again but for a character really...
I know this question is quite vague and open ended but please give me a general idea for an ispiring game artist.
regards
Mike
If you believe in telekinesis, raise my right hand.