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12-03-2005, 04:22 PM
#
1
jhaydock
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Join Date: Apr 2004
Location: Bonny Scotland!
Posts: 116
File can't be open!?
Please help, i've spent rather a long time doing this model.
Bisically when I try and open the maya file I recieve the folowing message:
fileOptions "Open" "projectViewer Open";
pv_performAction "C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb" "Best Guess";
file -f -options "v=0" -typ "mayaBinary" -o "C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb";addRecentFile("C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb", "mayaBinary");
// Error: line 1: Reading of binary file "Caldari_Shuttle.mb" failed. //
// Error: Error reading file. //
Has anyone come accroess this before? Will I have to start the project from scratch? i've tried importing but no luck
Cheers
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12-03-2005, 06:27 PM
#
2
mhcannon
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Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Have you run any diagnostics on your hard drive to ensure there are no bad sectors? You may be getting file corruption.
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12-03-2005, 07:22 PM
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3
jhaydock
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Location: Bonny Scotland!
Posts: 116
I have no bad sectors...
The file can be open, I may have worded that wrongly, but only one deformed cyclinder is shown in wireframe with no shader. I can see all the other objects in the Hypergraph, when selected I can apparently move and transform them in the view port but they are not showing up. Also I can assign shaders, but again the objects don't show.
Only the one object that loads renders...
Any more idea?
Cheers
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13-03-2005, 07:32 PM
#
4
Jay
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,280
A quick way to solve this is to export the objects as .obj files then import back in.
_J
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13-03-2005, 07:56 PM
#
5
jhaydock
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Location: Bonny Scotland!
Posts: 116
Thanks for the reply,
I tried this, however and it didn't work.
i've attatched the Maya Binary file if anyone wants to have a look at this anomoly.
Cheers,
Jamie
Attached Files
caldari_shuttle.mb
(198.0 KB, 83 views)
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13-03-2005, 07:59 PM
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6
mhcannon
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Location: Waianae, HI
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umm. I opened it, saw what I think is one wing, tried to open outliner and Maya crashed...
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13-03-2005, 08:30 PM
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7
mhcannon
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okay here's what i see now...
Item 1 had no UVs and no shader, items 2 &3 had no UVs.
there are still nodes I haven't been able to make visible...
Attached Thumbnails
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Last edited by mhcannon; 13-03-2005 at
08:38 PM
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13-03-2005, 08:38 PM
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mhcannon
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outliner... numbered items are visible
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16-03-2005, 10:22 AM
#
9
jhaydock
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Thanks for that mhcannon, i'll just have to start the project again when I have time.
Thanks again,
Jock
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