Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 151 10-05-2007 , 10:48 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Glad you liked the books. user added image

You could try to show all connections for the mesh in the hypergraph and deleting the history items one by one, but many times that can have strange results.

When you were changing deformation order, did you use the middle mouse button?

# 152 10-05-2007 , 11:34 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605

Originally posted by mtmckinley


When you were changing deformation order, did you use the middle mouse button?

yes i did but maya says that the blendshape is not deforming the object.
And if i detach the skin and move the blendshapesliders everything works just fine.
user added image

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