Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 26-01-2007 , 07:34 AM
Jim's Avatar
Registered User
Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

How to extract (separate) a piece of polygon geometry

Hi,

probably a simple question here but,

how can I extract (detach) a piece of polygon geometry?
EG. remove the arm off a character (without deleting the rest of the geometry)? I want the arm to come off as a big chunk not in individual polys. I'm using Maya 7.01 PLE

Thanks in advance

Regards

Jim


Mayan elder......only in years.....
# 2 26-01-2007 , 07:46 AM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
select the faces u want to extract

under the polygon modelling menu there should be one called extract

make sure u delete both bits of geo hist after though


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads