Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-08-2007 , 12:26 PM
Registered User
Join Date: Aug 2007
Posts: 1

Preparing a mesh for export to a OBJ file

Whenever I export a mesh to OBJ format, I end up with more normals than verts.
I would like to export the verts and normals so the count of both is equal and they have the same indices.
Is there a maya plugin or option anyone might know of that is capable of doing this, or is this just an absurd question?


Last edited by someotherdude; 07-08-2007 at 07:02 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads