Maya 2020 fundamentals - modelling the real world
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# 1 17-11-2007 , 05:33 AM
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Time consuming renders questions

Hey guys,

Well as some of you may know, i am going to get my new computer sometime this week, so i wanna compare it to my older computer. Anyone wanna share some light with me about, how to totally increase the minutes/hours of renders.

Such as like adding final gather and bumping it up to 100,000 , or have 100,000 photons emitting from light. I wanna try something crazy such as something which would take around 30mins-2hours of rendering time if possible.

Also if you know a place, or would provide me with a big large render file that would be good user added image

Thanks again,

Marlon

# 2 17-11-2007 , 06:05 AM
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Yeah you can have my Gibson Les Paul model and crank up the photons!

Edit or a character with hair, render it in mantal ray single shot and it will crach your PC (as your on 32 bit)


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# 3 17-11-2007 , 06:36 AM
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abmient light and crank up the radius and the raytracing


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# 4 17-11-2007 , 12:03 PM
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steve, you still got that old heap of a guitar hanging around.., when the hell you going to learn to play it user added image


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# 5 18-11-2007 , 12:52 PM
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@ Steve - Yeah i might just try grab it off you once i get the new computer if you don't mind. Also what were them specs, that you rendered it with last time? HOPE it wont crash :p

@ Solomon - Cool, thanks ill add that to my list user added image

# 6 19-11-2007 , 03:39 PM
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marlonjohn, your not approaching the FG/GI process in a reasonable manner. You shouldn't want to use it for the sake of a long render. I try to avoid long render times as much as possible. But if you must then---- really heavy scenes will increase render times quite a bit. Any high setting will increase a render time. The down side is that an exaggerated setting may cause unnexpected results or a bad quality render. I suggest learning the application better, then compare results with your old PC.

Just my 2 cents mate. user added image

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