Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-10-2010 , 12:49 AM
hamidz90's Avatar
Registered User
Join Date: May 2010
Posts: 37

HDR

i downloaded the hdr package from simplymaya (thanks btw)

but i have a problem with some of them, i get some weird spots for no reason.

user added image

anyone else experienced this? how can i get rid of those spots

# 2 11-10-2010 , 12:05 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
what are your final gather settings? you probably have to tweek the accuracy and point interpolation settings to get somehting fast but not blotchy.

# 3 11-10-2010 , 06:48 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Yep, that looks like a typical case of finding a number and making it bigger... user added image
I'd guess the accuracy needs to be increased, but as hammer says, play around with different FG settings to get a happy medium between result and speed.

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