Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-12-2003 , 03:31 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992

Fur's and UV's

Hi ..

Anyone have some good pointers how to make UV maps for Poly objects thats gonna have Fur in a way that you ensure the UVs are not rotated.. Since Rotated UVs = rotated Fur direction..




Kindly

Carsten


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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