Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-03-2013 , 08:41 PM
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Join Date: Sep 2011
Posts: 109

FBX animation export (solved)

Hello,
two mayas 2012/2013 put side by side (same settings on plug-in (same plug-in)), exporting same animation-
2013 won't bake animation to fbx, 2012 will.
Any ideas ?


Last edited by lauris47; 24-03-2013 at 08:57 AM.
# 2 14-03-2013 , 08:51 PM
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Has the plugin been update for 2013 or is it one you get with maya............dave




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# 3 14-03-2013 , 08:55 PM
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Yes I updated, I think I have 2013.3 on both versions, I tried 2013.1 and 2013.2 also, same thing

# 4 14-03-2013 , 09:02 PM
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You might have to raise this one with autodesk sorry................dave




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# 5 14-03-2013 , 09:04 PM
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Join Date: Sep 2011
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I found out the problem, something is messed up inside maya 2013 settings.
I made backup of org in mydocuments and cheched with fresh, it works..
I just need to find fbx or other bad settings for this plugin in in settings and it will be fine.
Thanks dave you always help me !
---------------------------------
I deleted everything in maya documents except projects and shelf settings, that fixed problem.
Maybe it was plug-in settings, something corrupted inside.


Last edited by lauris47; 14-03-2013 at 09:18 PM.
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