Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-01-2003 , 08:17 PM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133

EditPlus w/plugin for editing MEL

K-man got me kinda tweaked on finding a good text editor for MEL because Jext doesn't specifically support MEL and I came across EditPlus. They have MEL support (a downloadable zip in the link I added). I downloaded the EditPlus evaluation copy and loaded the maya support files. Pretty cool. Check out the screenshot below.

I realize there are tons of regular text and coding apps out there, many free and most do the job just fine. Just thought I'd bring it to anyone's attention that was interested.


"Terminat Bora Diem, Terminal Auctor opus."

Last edited by NitroLiq; 24-01-2003 at 08:21 PM.
# 2 24-01-2003 , 08:24 PM
Emo's Avatar
Subscriber
Join Date: Jul 2002
Location: MELville
Posts: 1,100
yeah, I have EditPlus and it's Awsome!! but thanks for telling me because I didnt know there is a MEL plug in!

thanks!
-Emo

# 3 24-01-2003 , 08:34 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
I use Crimson Editor on my PC. No MEL plugin, so I added my own syntax color hints anyway. A little extra work on my end, but hey, it's a free program. user added image

On my Mac, BBEdit all the way. It's not free and there's no MEL plugin (C++ syntax coloring works fine), but man, it's a powerful and fast text editor.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 4 24-01-2003 , 08:41 PM
NitroLiq's Avatar
Moderator
Join Date: Nov 2002
Location: New York
Posts: 2,133
Yeah, kb said exactly the same thing about Jext...using the c++ color coding. I briefly messed around with color syntax on a mel file in Dreamweaver, then got sidetracked with EditPlus. I like the fact that it gives you the list of maya attributes in it's clip window on the left.


"Terminat Bora Diem, Terminal Auctor opus."

Last edited by NitroLiq; 24-01-2003 at 09:05 PM.
# 5 24-01-2003 , 09:00 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
That attribute list is pretty cool. My solution is just to keep the MEL commands reference open in my browser. user added image


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads